Home Programme Bachelor of Information Technology (Mobile Computing) (Hons)
Bachelor of Information Technology
Bachelor of Information Technology
(Mobile Computing) (Hons)

Mobile computing refers to the ability in using technology to wirelessly connect to and use shared information and/or application software through the application of small, portable, and wireless computing and communication devices.


In the first year, students learn key knowledge and skills in Information Technology which covers programming fundamentals, platform technologies, information management and mobile computing. Later, they will move on to advanced topics on Programming and Technologies, while familiarizing themselves with the concept of business intelligence, which combines both the business world and the technical world using technologies, applications and practices.


Learning Outcome

Graduates of this programme will be able to:


  • Apply knowledge, skills and principles of lifelong learning in academic and career development
  • Communicate effectively via reports and presentations
  • Demonstrate teamwork, leadership, interpersonal and social skills
  • Utilise relevant techniques and demonstrate analytical and critical thinking skills in problem-solving
  • Demonstrate professionalism and social and ethical considerations in accordance with ethical and legal principles
  • Apply broad business and real-world perspectives daily and demonstrate creative and innovative thinking, and entrepreneurial skills.
  • Demonstrate knowledge and understanding of essential facts, concepts, principles, and theories relating to the area of information technology
  • Apply theoretical principles (analysis, design, development and evaluation) of Mobile Computing in various mobile applications;
  • Design and implement mobile computing solutions and resources, and recognise the impact of mobile computing on individuals, organisation and society
  • Apply and integrate various technology solutions especially in the areas of mobile communications and Internet of Things (IoT)
Course Structure

Year 1


• Basic Computing Principles

• Systems Analysis and Design

• Programming Methods

• Mathematics for Computing

• Web Design Principles

• Computer Ethics and Cyber Law

• Computer Architecture

• Database Systems

• Internet Programming & Applications

• Discrete Mathematics

• Java GUI Application Development

• Fundamentals of Mobile Computing


Year 2


• IT Project Management

• Computer Security

• Statistics

• Mobile Commerce

• Visual Programming

• Operating Systems

• Software Development

• Computer Networks

• Multimedia Design and Development

• Business Intelligence

• Data Structures and Algorithms

• Mobile Games Design and Development


Year 3


• Mobile Computing Project 1 & 2

• Wireless and Mobile Communications

• Mobile Platform Programming

• Human Computer Interaction

• *Distributed Systems

• *Artificial Intelligence

• *Large-Scale Computing

• *Mandarin Language (Basic)

• Internet of Things in Mobile Computing

• iOS Programming

• *Research Methodology

• *Data Warehousing and Data Mining

• *Natural Language Processing

• *Rich Media Technology

• *Mandarin (Higher Basic)

*Choose TWO elective modules in Semester 5 and Semester 6




• Upon completion of Year 2, students are required to undergo 12 weeks of industrial training.

Aug 2018, Jan 2019, May 2019
3 Years
Study Mode
Career Outcome

• Mobile Application Developer – Android or iOS

• Mobile Software Developer

• Software Development Engineer (Mobile)

• Cross Platform Mobile Developer

• Software Engineer – Mobile Developer

Entry Requirement

Pass with a minimum Grade C (GP2.0) in any 2 subjects + credit in Mathematics at SPM level or its equivalent


Minimum 5 Bs (inclusive of English & Mathematics). GCE A-LEVELS: Minimum 2 Es & 5 credits in GCE O Level/ SPM (inclusive of English & Mathematics)


Pass with minimum CGPA 2.0 + credit in Mathematics at SPM level or its equivalent

  • Diploma in computer Science/Software Engineering/ Information Technology/Information Systems with a minimum CGPA 2.5+ credit in Mathematics at SPM level or its equivalent. Candidates with CGPA below 2.50 but above 2.00 with credit in Mathematics at SPM level or its equivalent may be admitted subject to an internal assessment process



  • Any other Diploma in Science and Technology with a minimum CGPA of 2.50 may be admitted subject to an internal assessment process and a credit in Mathematics at SPM level or its equivalent.

Other qualifications equivalent to 12 years High School recognized by the Malaysian government